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AI Insights · Timothy · January 2022

Top 5 Play To Earn Games Performance in Europe Q4 2021

In Q4 2021, the top 5 Play To Earn games on a unified platform in Europe showed varying trends in downloads, revenue, and active users. Here are the key insights based on data from Sensor Tower.

Top 5 Play To Earn Games Performance in Europe Q4 2021

Throughout the fourth quarter of 2021, the top 5 Play To Earn games in Europe exhibited diverse patterns in their performance metrics. Here’s a detailed look at how each app fared in terms of weekly downloads, revenue, and active users.

PokerStars: Texas Holdem Games saw a dynamic quarter. Weekly revenue peaked at approximately $5.4K in early November, fluctuating before ending the quarter around $4.8K. Downloads showed an upward trend, starting at 16.2K in late September and rising to 27.4K by the end of December. Active users experienced a moderate increase, beginning at 113.5K and reaching 127.2K by year's end.

Lucky Day had notable fluctuations. Revenue peaked at $3.2K mid-November but dropped to around $1.5K by the end of December. Downloads varied significantly, starting at 3.9K in late September, peaking at 11.9K mid-October, and ending at 5.3K in December. Active users saw a peak of 70.0K in mid-October before declining to 47.7K by the end of the quarter.

Match To Win: Real Money Games experienced a steady rise in key metrics. Weekly revenue began at $496 at the end of September, climbing to about $1.3K by late December. Downloads started at 14.8K, peaking at 24.7K in the final week of December. Active users increased from 26.1K to 44.4K over the quarter.

Play To Win: Real Money Games showed modest performance. Weekly revenue peaked at $1.4K in early October but declined to $218 by the end of December. Downloads remained relatively stable, fluctuating between 670 and 1.1K throughout the quarter. Active users saw a slight decline from 1.9K to around 1.4K by the year's end.

Lucky Match - Real Money Games had a mixed quarter. Revenue reached its highest at $1.1K mid-November but dropped to $26 by the end of December. Downloads started at 1.8K, peaking at 2.1K mid-October, and ending at 1.6K in December. Active users remained fairly consistent, fluctuating between 2.9K and 3.5K throughout the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022